Category: Client Project

  • DreamLeague Season 29 – Unreal and my little startup plugins

    DreamLeague has started and for this season I was invited to make a realtime environment that is displayed in the back of the studio. Using Unreal Engine 5 to show the Picks and Bans and a lot of different triggers for small little gags the production can use during the show. It’s always fun to…

  • A factory for Pudge – ESL ONE

    Client: EFGMarch 2026 – Unreal Engine 5 For ESL ONE at DreamHack Birmingham 2026, I was asked to bring the factory of Pudge, the Dota 2 character central to the event’s theme, to life on the stage. Using Unreal Engine 5, creating this little dioramaesque effect. Adding small little references, puns, and other things that…